Search For Articles

Cyber Monster Classes

Warrior:
With the powerful physical attack, warriors are always battling on the forefront. Their great strength and HP can let them destroy enemies’ defense
Main Weapon: Sword
Active Skills:
Bladestorm. Chain attacks the enemies with two hands holding swords, dealing the damage to all enemies in the target’s row.
Shield Attack (Available at Lv.40): Wields the shield to deal the damage to all enemies in the target’s row. Chance to stun them. Costs 75 SPR.
Cruel Swordsmanship (Available at Lv.40): Uses the artful swordsmanship to damage the enemies in a row and raises your HP. Costs 75 SPR.
Passive Skills:
Holy Shield (Available at Lv.41): Study a better way to defend with the shield. Passively raises the defense by 2% with each level.
Dragonlike Stout (Available at Lv.41): Makes you as stout as the dragon after learning. Passively raises the max HP by 2% with each level.

Mage:
Mages are gifted with the powerful magic that attacks multiple enemies at the same time with the special effects, but they are weak in defense. Once attacked physically, they will easily fall into the danger.
Main Weapon: 2-hand Wand
Active Skills:
Windstorm: Summons all wind elements to attack all enemies.
Arcane Windstorm(Available at Lv.40): Deals all enemies the damage. Costs 125 SPR.
Hurricane(Available at Lv.40): Breaks up the enemies' formations to damage them all with a chance of clearing their SPR. Costs 125 SPR.
Passive Skills:
Best Attack(Available at Lv.41): A clever mage knows how to attack effectively. Passively raises the mage's speed by 2% with each level.
Trigger Magic(Available at Lv.41): A reckless act of the mad mage. Passively raises the mage's damage by 2% with each level.

Priest:
The best part of being the priest is that they can heal the teammates and assist them in various ways. They can not only back up the teammates before the battle, but also help them remove the special effects in the battle.
Main Weapon: Single-handed Wand
Active Skills:
Dawn Light.Dawn Light that illuminates the night the third day after the genesis can heal all your allies. Costs 125 SPR.
Holy Light (Available at Lv.40): Preaches God's will. Chance to raise critical hit by 50% while healing all allies. Costs 125 SPR.
Holy Blessing (Available at Lv.40): Prays to God for the blessing. Chance to get Holy Shield while healing all allies. Costs 125 SPR.
Passive Skills:
Holy Armor (Available at Lv.41): God will never say no to the faithful disciples. Enhances the priest's defense by 2%.
Light Speed (Available at Lv.41): Follow the Holy Light to get the shortcut. Passively raises the priest's speed by 2% with each level.

Ranger:
Rangers are who travel around in the vast land and are reluctant to be constrained to the narrow space. Their long-range attack can deal the enemies the great damage before they realize.
Main Weapon: Bow
Active Skills:
Pierce Shoot. A shoot that can pierce a huge tree. Greatly damages the enemies in columns. Costs 75 SPR.
Armor Shoot (Available at Lv.40): Greatly damages the enemies in columns with a chance of breaking the armor. Costs 75 SPR.
Fatal Shoot (Available at Lv.40): Shoots at the armor's gap to greatly damage all enemies in columns and raise critical rate. Costs 75 SPR.
Passive Skills:
Precise (Available at Lv.41): Passively raises the ranger's critical hit by 2% with each level after training.
Foresee (Available at Lv.41): Lets the ranger foresee the pending danger. Passively raises ranger's dodge by 2% with each level.


No comments: