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EVE Dust 514 Shotgun Scout Guide

EVE Dust 514 Shotgun Scout Guide by Arramakian Ekka

Shotgun Scout is a very agile and fast role. It's for those who are good at twitch FPS gameplay, want to play stealthy or sneaky roles, want a challenge, and are versatile. If you want to be the tip of the spear or face your opponents head-on, look elsewhere. I don't recommend this role for Dust n00bs; a good level of understanding of mechanics outside of just killing enemies, and good knowledge of maps is required.

Your main tasks are to cap objects and provide fire support for your team. You will also flank opponents and engage them in close quarters combat to break their ranks, giving your teammates a tactical advantage. You are a formidable opponent as soon as you don't succumb to head-to-head combat on open ground. Instead you rely on stealth, superior positioning, and cover to give you an edge over other, slower and more cumbersome classes.

Below four of the Militia fits that I run in regularly. I have the Militia BPOs for unlimited and free restocking, but these are really cheap to run in even if you buy all of them with ISK. They require no skills, except you might not be able to fit all the mods listed from start - hence they are in order of importance.

All of these can be easily upgraded to higher tier fits, with even better utility.

CAPPER

Capper is your bread and butter role, along with CQC below. Main emphasis here is on movement and capping speed. You will also carry Remote Explosives which you can set at an objective, and blow up any enemies trying to cap them - try to hide them, so don't put them right in front of the console.

Minimal Dropsuit fitting in order of importance. Note you might not be able to fit all of the items listed due to PG/CPU limitations. Plan your skills accordingly, and you'll be able to fit them pretty quickly.

  • Militia Scout dropsuit
  • Militia Shotgun
  • Militia Codebreaker
  • Militia Profile Dampener
  • Militia Scrambler Pistol
  • OPTIONAL: Remote Explosives (not militia, but cheap. Requires skills Weaponry II and Demolitions I)


CQC

CQC (Close Quarters Combat) is what's used in Ambush, and whenever you just need to brawl. Increased stealth achieved with a Profile Dampener is paramount, as you will be maneuvering close to enemy. Don't run when you want to stay stealthy, as it increases your profile signature! This is also the best fit to flank opponent squads, and in hunting down snipers.

Minimal Dropsuit fitting in order of importance. Note you might not be able to fit all of the items listed due to PG/CPU limitations. Plan your skills accordingly, and you'll be able to fit them pretty quickly.

  • Militia Scout dropsuit
  • Militia Shotgun
  • Militia Profile Dampener
  • Militia Locus Grenade
  • Militia Shield Extender
  • Militia Scrambler Pistol


INFILTRATOR

Infiltrator is designed for fast movement behind enemy lines, capping objectives, CRUs and Supply Depots. You will carry uplinks, and these should be dropped near objectives but well out of sight, and not too close. This is my favorite role, but it is situational, and not always the best choice. I start Skirmish maps with this loadout, cap an objective or two and drop my uplinks, and change to Capper or CQC at the first opportunity.

I might switch back to Infiltrator if we are redlined, or if there is a tactical advantage in capping a distant objective - you can single-handedly change the flow of a battle with a well-placed ninja cap. Although you'll be running most of the time, some stealth is helpful in case of stragglers - I usually walk near objectives to ensure max stealth.

Minimal Dropsuit fitting in order of importance. Note you might not be able to fit all of the items listed due to PG/CPU limitations. Plan your skills accordingly, and you'll be able to fit them pretty quickly.

  • Militia Scout dropsuit
  • Militia Shotgun
  • Militia Cardiac Regulator
  • Militia Drop Uplink
  • Militia Scrambler Pistol


TOOLMAN

Toolman is another specialist, situational fitting. This is essentially a healer, replenishing armor for both players and vehicles. Speed once again is important so you can get to your teammates quickly. Logibro is generally better suited for dedicated repairs, but your speed and/or stealth will give you an advantage in some situations - I'm sure one can make very potent logistics-style scout fittings with proper skills. You can replace the repair tool with other mods listed below for further utility, or create separate fittings for those.

Minimal Dropsuit fitting in order of importance. Note you might not be able to fit all of the items listed due to PG/CPU limitations. Plan your skills accordingly, and you'll be able to fit them pretty quickly.

  • Militia Scout dropsuit
  • Militia Shotgun
  • Militia Repair Tool (or replace with Nanite Injector (resuscitation) or Nanohives (ammo resupply)
  • Militia Profile Dampener
  • Militia Cardiac Regulator
  • Militia Scrambler Pistol


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