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Star Citizen Starship Guide

This is a compilation of all known stats for Star Citizen ships. (I'll update it with more pictures and more stats as they come.)

Index
Drake Cutlass
Drake Caterpillar

Origin 300i
Origin M50

Anvil Hornet
Anvil Gladiator

Aegis Retailiator

MISC Lancer
MISC Starfarer

RSI Aurora
RSI Constellation
RSI P52 (unstated)
RSI Idris Corvette (unstated)

(Other unstated vessels)
Vanduul Starfighter (Scythe?)
Unknown Destroyer
Bengal Carrier

Drake Interplanetary Models

Cutlass

Builder: Drake Interplanetary
Crew (max): 2
Mass (empty): 35,000 Kg
Focus: “System Defense” (Piracy)

Drake Interplanetary claims that the Cutlass is a low-cost, easy-to-maintain solution for local in-system militia units. The larger-than-average cargo hold, RIO seat and dedicated tractor mount are, the company literature insists, for facilitating search and rescue operations. While it’s true that Cutlasses are used throughout known space for such missions, their prime task and immediate association is with high space piracy. Cutlasses, often operating in groups, menace distant transit lanes to prey on hapless merchants. A single Cutlass can ravage a mid-sized transport and a pack operating as a clan can easily take down larger prey. STOL adaptations allow these interceptors to operate off of modified transports or pocket destroyers; the most common warships that make up pirate caravans.

Designer note: the idea is that Drake Interplanetary builds ships which are ostensibly for legal purposes (local militias, etc.) but are ‘obviously’ for pirates: so it has the appearance of a military fighter, but mated to an awkwardly larger hull for collecting loot; it should have visible forward-facing tractor beams and a seat for a second crewman even though there’s no turret (as you’ll need a second man to board an enemy ship.) It also has a cheaper build quality: if Anvil is building Jeeps and Origin is building BMWs, this is a Honda.

Upgrade Capacity: 5
Cargo Capacity: 10 tonnes
Engine-
Modifiers: 2
Max. Class: Fusion
Thrusters: 1 x TR4, 16 x TR2
Hardpoints-
2 x Class 1: Equipped 2 x MaxOx NN-13 Neutron Gun
1 x Class 2: Equipped 2 x A&R Mark IVc Tractor Beam
2 x Class 3: Equipped 4x Python Tracer (HS) missiles
2 x Class 4: None Equipped



Caterpillar

Builder: Drake Intergalactic
Crew (max): 5
Mass (empty): 68,000 Kg (heavier due to armor)
Focus: Heavy Mercantile (Pirate)

Drake maintains that the Caterpillar, a sprawling, modular spacecraft which appears at least somewhat like its namesake, is for legitimate commerce and extended search and rescue missions… but at the end of the day, the Caterpillar is truly the evil twin of the Freelancer.
Designed for supporting pirate operations, the Caterpillar features a large cargo hold for carrying loot, heavier armor than other freighters in its class and room for five crew able to serve in boarding operations. Despite its heavier armor, the Caterpillar isn’t a bulldog… a successful operation will require a fighter escort.

Upgrade Capacity: 8
Cargo Capacity: 20 tonnes
Engine-
Modifiers: 2
Max. Class: Anti-Matter
Thrusters: 2x TR5, 8 x TR2
Hardpoints-
4 x Class 2: Equipped 2 x Behring M2A Laser Cannon
2 x Class 3: Non Equipped
2 x Class 4: Equipped 2x Behring M5A Laser Cannon (turret), 1x L-Sys Mark III Tractor Beam


Origin Models

300i

Builder: ORIGIN JUMPWORKS GmbH
Crew (max): 1
Mass (empty): 20000 KG
Focus: Dogfighting / Courier
If you’re going to travel the stars… why not do it in style? The 300i is Origin Jumpworks’ premiere luxury spacecraft is a sleek, silver killer that sends as much of a message with its silhouette as it does with its particle cannons. Some have accused Origin of putting style over substance and inflating the sticker price to match… but at heart the 300i is still an elegant dogfighter’s tool.

Upgrade Capacity: 6
Cargo Capacity: 8 tonnes
Engine-
Modifiers: 2
Max. Class: Fusion
Thrusters: 1x TR4, 12x TR1
Hardpoints-
2 x Class 1: Equipped 2 x A&R “Omnisky III” Laser Cannon
1 x Class 2: None Equipped
2 x Class 3: None Equipped
Similar to… Centurion, Icarus, Falcon, J-327



M50

Builder: ORIGIN JUMPWORKS GmbH
Crew (max): 1
Mass (empty): 14,000 Kg
Focus: Interceptor / Racer
If you want to get from point A to point B as quickly as possible and with as much style as possible then ORIGIN’s M50 is for you. Featuring supercharged engines that counter a tiny weapons loadout, the M50 is a ship for going FAST. The core spaceframe is used by both racing teams and for military courier missions, but the civilian M50 is a luxury spacecraft like no other. Perfect for the mercenary who prefers speed over armor in a dogfight… or the weekend warrior looking to impress the ladies.

Upgrade Capacity: 5
Cargo Capacity: 3 tonnes
Engine-
Modifiers: 3
Max. Class: Fusion
Thrusters: 2 x TR4, 8 x TR2
Hardpoints-
2 x Class 2: Equipped 2 x Kroneg AS-44 Needle Repeater Laser
2 x Class 3: Equipped 2 x Talon Devastator (HS) missiles

Anvil Models

Hornet

Builder: Anvil Aerospace
Crew (max): 1
Mass (empty): 22,000 Kg
Focus: Dogfighting / Interception

The Hornet is the civilian version of the F7A Hornet flown off of the elite Bengal carrier vanguard of the UEE Navy. While not outfitted for long range runs, the Hornet can take her share of hits… and dish out a consistent, powerful response. The Hornet may be uglier than anything from Origin’s lineup, but pilots love them for their rugged reliability.

Upgrade Capacity: 6
Cargo Capacity: 4 tonnes
Engine-
Modifiers: 2
Max. Class: Fusion
Thrusters: 1 x TR4, 8 x TR2
Hardpoints-
2 x Class 1: Equipped 2 x MaxOx NN-13 Neutron Gun
2 x Class 2: Equipped 2 x Klaus & Werner CF-117 Laser Gatling
2 x Class 3: Equipped 4x Talon Devastator (HS) missiles
2 x Class 4: None Equipped
NOTE: On the military version of the Hornet the two Class 4 hardpoints are utilized by a Ball Turret with twin Laser Gatlings and a Canard Turret with twin Neuton Guns. The Ball Turret takes 4 Upgrade Slots (Its a ball turret or the decnet size cargo cargo hold)
Similar to… F-71 Stiletto, ML3B Freij, Liberty Defender, X-Wing



Gladiator

Builder: Anvil Aerospace
Crew (max): 2
Mass (empty): 30,000 Kg
Focus: Bomber

The T3A Gladiator is the UEE Navy’s primary carrier-based bomber. Gladiator squadrons are typically divided by specialty: a carrier may have both a Gladiator torpedo squadron and a Gladiator dive bomber squadron.  A back seat is occupied by a tail gunner who also acts as radio operator.
Though a heavy-hitting bomber, the Gladiator has proven easy to modify and thus has become commonplace in the civilian market. The bomb bay can easily be converted for light transport. Many pilots choose to replace the rear turret’s laser cannon with a tractor beam, making it an ideal craft for light salvage missions.

Upgrade Capacity: 8
Cargo Capacity: 15 tonnes
Engine-
Modifiers: 2
Max. Class: Fusion
Thrusters: 1 x TR5, 8 x TR2
Hardpoints-
3 x Class 1: Equipped 3 x A&R AC-9 Laser Cannon
2 x Class 3: Equipped 2x Dogfish Proton Torpedo (TORP)
1 x Class 4: Equioped 1x A&R AC-7 Laser Cannon (Turret)

Aegis Models

Retaliator

Builder: Aegis Dynamics
Crew (max): 6
Mass (empty): 89,000 Kg
Focus: Strategic Bombing
The Retaliator is the United Earth Empire’s premiere, if aging, jump-capable heavy bomber. Massive formations of these spacecraft running long-range strike missions is not an uncommon site around the fringes of the empire. With a distinctive elongated silhouette that is dotted with turrets and carrying a massive bomb load, the Retaliator is an effective symbol of Imperial might. As such, they are the frequent centerpiece of Space Force recruiting posters. Retaliators are ground-based, with all but the largest carriers unable to operate them effectively. Heavily modified Retaliators are becoming commonplace on the civilian market as the design ages and earlier production runs are sold off en-mass. Outfitted to carry cargo instead of antimatter bombs and with the waste turret positions typically swapped for makeshift living quarters, they make a good medium freighter or a basic explorer. Some have even been converted into long-hop passenger spacecraft!

Upgrade Capacity: 8
Cargo Capacity: 30 tonnes (bomb-load)
Engine-
Modifiers: 3
Max. Class: Antimatter
Thrusters: 5 x TR5, 8 x TR2
Hardpoints-
0 x Class 1: n/a
0 x Class 2: n/a
12 x Class 3: Equipped 8x A&R Stryker (FoF) missiles (maybe a note that the Retaliator can carry anti capital chip torpedoes?)
5 x Class 4: 8x Behring M5A Laser Cannon (turret) – Ventral (underneath), dorsal (top), tail, left and right beam / waist (side)]

MISC Models

Freelancer

Builder: MISC (Musashi Industrial & Starflight Concern)
Crew (max): 2
Mass (empty): 55,000 KG
Focus: Long-Range Exploration / Heavy Mercantile

MISC is known for producing efficient, modular, middle-of-the-road ships, primarily transports of
different sizes. Freelancers are used as long haul merchant ships by major corporations, but they are just as frequently repurposed as dedicated exploration vessels by independent captains who want to operate on the fringes of the galaxy. Don’t let some of the alien technology in the cockpit surprise you: the Freelancer’s design owes several of its internal systems to a lend-lease deal with the Xi’An.

Upgrade Capacity: 10
Cargo Capacity: 20 tonnes
Engine-
Modifiers: 3
Max. Class: Anti-Matter
Thrusters: 2x TR5, 8 x TR2
Hardpoints-
4 x Class 2: Equipped 2 x Behring M3A Laser Cannon
2 x Class 3: Equipped 2 x Talon Stalker Image Recognition missiles
1 x Class 4: Equipped 1x Behring M5A Laser Cannon (turret)
Similar to… Galaxy, Gea Transit, Humpback, Imperial Shuttle



Starfarer

Builder: MISC (Musashi Industrial & Starflight Concern)
Crew (max): 2
Mass (empty): 125,000 KG
Focus: Tanker / Refueler

The MISC Starfarer is the galaxy’s standard fuel transporter. Starfarers are ubiquitous on both sides of the fueling process: their massive tanks allow for both the collection of space borne fuel from gas giants and extrasolar sources as well as the transport of active fuel from refinery stations to the primary market. Though the stock model lacks refinery equipment, the Starfarer does have docking mechanisms allowing it to conduct in-flight refueling operations with most spacecraft classes.
The most common Starfarer modification ships liquid foodstuffs in the same tanking system. A visually distinct long-haul bulk goods version mated to an alternate cargo chassis also exists, although it has proven far less popular than the more rugged Freelancer lineup. An armored tactical variant, the Starfarer Gemini (“Star-G”) is produced under contract by Aegis for use by the UEE military.

Upgrade Capacity: 8
Cargo Capacity: 75 tonnes
Engine-
Modifiers: 4
Max. Class: Anti-Matter
Thrusters: 2x TR4, 8 x TR2
Hardpoints-
2 x Class 2: Equipped 2 x Behring M3A Laser Cannon
1 x Class 3: Equipped 1 x Talon Stalker Image Recognition missiles
1 x Class 4: Equipped 1x KP M2A Laser Cannon (turret)
Similar to… Diligent, Clydesdale

RSI Models

Aurora

Builder: Roberts Space Industries
Crew (max): 1
Mass (empty): 15,000 KG
Focus: Exploration / Light Mercantile

The Aurora is the modern day descendant of the Roberts Space Industries X-7 spacecraft which tested the very first jump engines. Utilitarian to a T, the Aurora is the perfect beginner’s ship: what it lacks in style it makes up for in ample room for upgrade modules. Most pilots move up from an Aurora as quickly as their credit accounts allow… but a select few regard flying this venerable spacecraft as a badge of honor!

Upgrade Capacity: 4
Cargo Capacity: 5 tonnes
Engine-
Modifiers: 1
Max. Class: Fission
Thrusters: 1x TR3, 8x TR1
Hardpoints-
2 x Class 1: Equipped 1 x Behring Fixed M3A Laser Cannon
1 x Class 3: EMPTY
Similar to… Tarsus, Straith, Startracker, Y-Wing

Constellation

Builder: Roberts Space Industries
Crew (max): 4
Mass (empty): 75,000 kg
Focus: Long-Range Mercantile / Space Superiority

When you think handsome bounty hunter making his own way in a galaxy of enemies, you think the Constellation. The Constellation, a multi-person freighter, is the most popular ship in RSI’s current production array. Constellations are beloved by smugglers and merchants alike because they are modular, high powered… and just downright iconic-looking. The Constellation includes a manned turret, a large cargo area and a small flight deck capable of launching a snub fighter in its own defense.

Upgrade Capacity: 14
Cargo Capacity: 35 tonnes
Engine-
Modifiers: 4
Max. Class: Anti-Matter
Thruster Class: 4 x TR6, 8 x TR3
Hardpoints-
2 x Class 1: Equipped 2 x Behring M3A Laser Cannon
4 x Class 2: Equipped 2 x A&R Pike IV Neutron Gun
6 x Class 3: Equipped 2 x Behring Judge missiles (Friend or Foe)
2 x Class 4: Equipped 1x Behring M5A Laser Cannon (turret)
Tender -
Short Range P52 Space Fighter
Similar to… Paradigm, Salvia, Armored Transport, Millennium Falcon



P52

Builder: Roberts Space Industries
Crew (max): 1
Mass (empty): Unknown
Focus: Defensive Tender Ship
(Unknown Stats)



Idris Corvette

(Unknown Stats)
Larger than a bomber but smaller than a ship of the line, corvettes occupy an interesting space in the pantheon of warships. While they lack the heavy armor and the capital weaponry of a cruiser, corvettes are more maneuverable and are highly configurable. Even the least expensive models feature numerous upgrade slots and multiple hard points for turrets and missiles. Corvettes are also frequently used for boarding actions; a single ship can support a team of marines capable of taking the fight to the decks of larger warships and stations


Other Unstated Vessels

Vanduul Fighter (Scythe?)
(Unknown Stats)
(I don't have fulls facts, but apprently RSI Reps from Live stream suggested the Vanduul fighter will be more maneuverable than the Hornet (12 thrusters was comfirmed by Chris Roberts) with less weapon slots and no turrets/movable weapons.  It's fixed weapons will have a bigger punch.  She will also have less missle (7 versues the 8 missiles the Hornet has), but her wing is fortified and extends forward, so it can be used for ramming or slicing opponents.)


Unknown Destroyer
(Unknown stats)

Bengal Carrier
(Incomplete Stats)
1 x Turret with 4 x 130m "Ship Buster" Railguns
18 x Ship to Ship Turrets with dual Ion cannons
40 x AA Turrets with dual Heavy Duty Laser Cannons
14 x Phalanx point defense Laser Gatling
16 x Rolling Space Frame (with 21 missiles each)


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