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The Repopulation Full Skills List

The Repopulation Full Skills List

Bladed Weapon Defense
The good news? You now know how to properly parry an attack from a swordsman. The bad? It's your clone that gets to use that knowledge because you had to learn the hard way. Spending time fighting enemies that use bladed weapons allows you to develop techniques to reduce the damage you take from them and even some abilities that help out in defending yourself.

Blunt Weapon Defense
Getting out of the way of a fast moving, heavy, blunt object is reflex for most of us. Unfortunately, some of us have better reflexes than others, and we have to learn by doing. You will gain some resistance to damage inflicted by hammers, clubs, etc, by fighting enemies that use them.

Defensive Knowledge
The Defensive counterpart to Combat Knowledge, Defensive Knowledge is the general knowledge of defense while in combat.  Increasing your skill will make it easier to defend in general and open up a few common abilities that can be used to save your hide.

Defensive Tactics
Defensive Tactics is a leadership skill that allows someone to better organize and motivate their party members to defend themselves.

While it might seem like a good idea to take that sword attack with your armor, evading it will hurt a lot less.  Dodging can be done in all 3 armor types, but is much easier to do in light armor versus medium and heavy.  Dodging is only effective against melee attacks including Unarmed attacks and as projectiles and lasers move too fast.  Increasing your skill in Dodge makes it easier to avoid attacks and opens some abilities to give you a temporary advantage when used.
Handgun Defense
While not personally fans of getting shot at in general, we can assure you that spending enough time doing it will teach you some pointers as to how best to deal with situations  involving hostiles leveling revolvers and pistols at you.
When you can't get out of the way of an attack, put something in the attack's way. Parrying is the art of using your own weapons to deflect the attacks of others. Most effective with and against smaller weapons such as swords, the higher your parry skill, the more opportunities it will open up for you.
Rifle Defense
Learning how to take cover and properly engage an enemy using a rifle can be troublesome considering their long range. Those who manage to do it on a regular basis will find themselves with the upper hand when faced with a rifle user.
Shotgun Defense
The easiest way to defend against someone using a shotgun up close is to not pick a fight with them in the first place. Barring that, however, experience can teach you several tricks for reducing the damage you'll take from a shotgun-wielding foe, eventually even giving you some abilities you might gain an advantage with.
Thrown Weapon Defense
While significantly easier to avoid than bullets in some cases, being around too long after someone lobs a grenade at you can make your day bad. Learning how to spot incoming thrown hazards and properly react to them takes time and experience against such weapons.
General Skills
Acrobatics will provide you with defensive and movement enhancing abilities as you increase your skill. There are also times where having a high acrobatics will allow you to avoid taking damage passively.
Concentration is a general Mental skill that is used in and out of combat to improve your well being and reaction to certain situations.  Like Acrobatics, increasing your skill will help to avoid negative situations and open up a few helpful abilities.
When walking right in and sneaking in through a backdoor aren’t good options, try  a disguise! This skill will allow you to alter your appearance to look like something else in the world. Using it increases your chances of success and even opens up savory new disguise options.
No matter how skilled of a combatant you may be, or how talented your team is, sometimes it’s just easier to avoid a fight in the first place. The stealth skill will allow you to move around without being detected, masters of this skill can seemingly vanish in to thin air.

Rhyldan is crawling with hostile creatures, unsavory people, and other hidden dangers, it’s critical that you have some basic survival skills to get by. This skill line provides the ability to set up usable camp sites and find useful items like the best parts of a corpse or the nearest access to the teleport system.

While some adventurers might not ever set foot in water, others might decide to go explore the great depths under water.  Increasing your skill in swimming makes you more efficient at swimming and able to swim under water for a longer time before you need to come up for air.

Instead of starting nasty rumors about prowlers and making people hide at night because you're constantly breaking in to people's homes and killing them to take that one little item you wanted why not just learn how to take the item without anyone noticing? As your skill in thievery increases so will the value or usefulness of objects you can pilfer.

Tracking allows you to find targets using clues they've left behind in their travels. The higher your skill the better your chances of success and the more difficult the quarry you can hunt.

Vehicle Control
Skill allows you to better able to control a vehicle that you are driving.  Still a bit of WIP.

Trade Skills
Armor Crafting
Armor Crafters specialize in creating fittings for armor.  Increasing your skill allows you to create higher tier and quality fittings from the recipe process.  Like all recipes the combination of your skill and the recipe skill reflect the total quality of the item once it is finished and the skill reflects your maximum ability to create a higher tier result.

The Artillery skill encompasses crafting siege and vehicular scale weapons for use by you or your nation.  Increasing your skill will allow you to make higher tier and quality results from the different Artillery based recipes.

Carpentry is both a general use trade skill and a specific creation of wood products used in housing and nations such as furniture.

Chemists are very popular because they create components used in recipes formany other crafting skills. They also excel at making other more sinister items such as poisons and toxic compounds.

Cosmetic Styling
Cosmetic Stylists are able to create products to change the look of the player (hair, armor, clothes, etc) and are able to perform the tinting process as well.

Culinary Arts
Culinary arts specialized in creating high quality food and drink that can be consumed or used for other purposes.

Sometimes being a genetically superior being with cybernetic implants simply isn't good enough, Cybernetics allows the crafting of fittings and upgrades for cybernetic implants along with components for other trade skills.

Firearms Crafting
The skill line that covers the manufacture of weapons and their fittings, a very popular profession for those who like to shoot things.. and who doesn't? Improved skill will allow a wider variety of options and higher quality variants of those items.

Fishing increases your skill and ability to land better and higher quality fish from fishing spots in the world.

Why anyone would want to waste a perfectly good axe on a tree instead of alien flesh is beyond us, but for those that do, the Foresting skill will let you fell even the mightiest of lumber bearing giants.

Genetic Engineering
Genetic engineers are able to extract DNA samples from certain creatures and use it to create genetically engineered and cloned pets. Pets created through genetic engineering retain the abilities and traits of the sampled creatures but due to the complexity of the high speed cloning process used to generate them don't last forever. Higher skill allows you to create more powerful versions of various creatures and to extract DNA from higher powered creatures in the first place.

Virtually all of the security mechanisms used on Rhyldan are electronic, whether they are stand alone door locks or networked security systems. Hacking allows you to bypass these security measures directly and offers crafting recipes for unique tools used to do so.

A pure nation skill, Horticulture allows you to plant and take care of different products in a Nation. This is still in development.

Installations is another nation skill that has to do with building, altering, and repairing buildings and structures.  It is also a trade skill used to make certain products as well.

Melee Weapons Crafting
Responsible for creating blades, hammers, axes and the fittings for them, melee weapon crafters keep people who like to get up close and personal in business.

The mining skill is used to… well… mine. Higher skill means higher yield.

Much like Chemists, pharmaceuticals is a utility crafting skill used to create fittings (Cybernetics in particular) and also used in abilities to heal and inflict damage.

Items and structures take damage, and this skill allows you to repair and upkeep those items.

The 3rd part of the pet system, Robotics is used to create robotic pets, repair them, and to sabotage them.  You can operate a robotic pet without much skill in robotics, but it is easier to maintain and take care of them if you are skilled in Robotics.

Tailors specialize in creating cosmetic clothing for players to wear.  This includes both armor and non armor varieties.  The armor variety is just the shell and takes fittings like other purchasable armor.

Trap Knowledge
Trap Knowledge allows you to create traps, detect them, and disarm them.  A well placed trap can be quite useful in both the PvE and PvP situations.

Vehicle Engineering
Vehicle Engineering specializes in creating vehicle alterations and applying them to the vehicle.

Wilderness Gathering
Wilderness gathering is used to pick out useful plants and resources from the abundance of mundane or even harmful items in the wild.

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