In Empire Rising you can research Defense, Military, Production, Special and Trade Technologies:
Defense: Defensive technologies may be research at the Wall or Tower.
Military: Research military technologies at the Academy to provide bonuses to your troops.
Production: Researching the following technologies at your various storage buildings will improve your ability to stockpile resources.
Special: Each Nation can recruit its own unique units. They become available for research and recruitment once you construct a Castle. Build times are reduced as your Castle's level is upgraded.
Trade: Technologies researched at the Market will improve your ability to transport resources and the effectiveness of your trade routes.
Defense | ||
Building | Research | Description |
Tower | Guard Tower | The dense arrow feathers shot from above bring the pressure onto attacking troops. |
Enhanced Watch | Effectively improve the chance of observation and reduce the chance of being observed. | |
Walls | Spike | Iron spikes are placed in the ground and can cause damage to attacking troops. |
Military | ||
Unit | Research | Description |
Swordsmen | Iron Swords | Increase ATK of all Infantry units |
Chain Mail | Increase DEF of all Infantry units | |
Pikemen | Iron Spears | Increase ATK of all Pikemen units |
Scale Mail | Increase DEF of all Pikemen units | |
Calvary | Iron Lances | Increase ATK of all Cavalry units |
Plate Mail | Increase DEF of all Cavalry units | |
Archer | Fletching | Increase ATK of all Archer units |
Leather Armor | Increase DEF of all Archer units | |
Siege | Ballistics | Increase ATK of all Siege units |
Engineers | Increase DEF of all Siege units | |
Special | Tower Extension | Increases warning radius of city |
Improve Walls | Increases strength of defense buildings | |
Conceal | Hides Scout Cavalry from attack when city is invaded | |
Improve Spikes | Increases the maximum spine count | |
Production | ||
Building | Research | Description |
Stone Pit | Quarrying | Increases the production rate of Stone. |
Hide Stone | Hides your Stone from being looted. | |
Iron Smelter | Drilling | Increases the production rate of Iron. |
Hide Iron | Hides your Iron from being looted. | |
Lumbermill | Bow Saw | Increases the production rate of Wood. |
Hide Wood | Hides your Wood from being looted. | |
Granary | Heavy Plow | Increases the production rate of Food. |
Hide Food | Hides your Food from being looted. | |
Special | ||
Nation | Unit | Description |
Prussia | Hussars | Strong armored cavalry unit, renowned for their strength. |
Elite Hussars | A nearly mythical cavalry troop, aggressive and frightening to enemies. | |
Ottoman | War Elephants | Special forces, used to break the strong defensive line of the enemy. |
Elite War Elephants | War Elephants with even higher combat abilities than their ordinary counterpart. | |
England | Longbowmen | Unique archer units with an extensive range and superb accuracy. |
Elite Longbowmen | Legendary archers that are frequently assigned to carry out important quests. | |
France | Musketeers | A unique unit who is a highly trained and disciplined marksmen. |
Elite Musketeers | France’s clutch marksman unit. Much stronger than their predecessor. | |
Trade | ||
Section | Research | Description |
Transport | Trade Wagons | Increases the Market’s maximum resource transportation amount. |
Navigation | Increases the Market’s resource transportation speed. | |
Trade | Coinage | Increases trade value and trade income. |
Fantasy Sports Video Games |
Empire Rising Buildings
Empire Rising Units
Empire Rising NPC Types
Empire Rising General Skills
Empire Rising Items
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