In Empire Rising you can research Defense, Military, Production, Special and Trade Technologies:
Defense: Defensive technologies may be research at the Wall or Tower.
Military: Research military technologies at the Academy to provide bonuses to your troops.
Production: Researching the following technologies at your various storage buildings will improve your ability to stockpile resources.
Special: Each Nation can recruit its own unique units. They become available for research and recruitment once you construct a Castle. Build times are reduced as your Castle's level is upgraded.
Trade: Technologies researched at the Market will improve your ability to transport resources and the effectiveness of your trade routes.
| Defense | ||
| Building | Research | Description |
| Tower | Guard Tower | The dense arrow feathers shot from above bring the pressure onto attacking troops. |
| Enhanced Watch | Effectively improve the chance of observation and reduce the chance of being observed. | |
| Walls | Spike | Iron spikes are placed in the ground and can cause damage to attacking troops. |
| Military | ||
| Unit | Research | Description |
| Swordsmen | Iron Swords | Increase ATK of all Infantry units |
| Chain Mail | Increase DEF of all Infantry units | |
| Pikemen | Iron Spears | Increase ATK of all Pikemen units |
| Scale Mail | Increase DEF of all Pikemen units | |
| Calvary | Iron Lances | Increase ATK of all Cavalry units |
| Plate Mail | Increase DEF of all Cavalry units | |
| Archer | Fletching | Increase ATK of all Archer units |
| Leather Armor | Increase DEF of all Archer units | |
| Siege | Ballistics | Increase ATK of all Siege units |
| Engineers | Increase DEF of all Siege units | |
| Special | Tower Extension | Increases warning radius of city |
| Improve Walls | Increases strength of defense buildings | |
| Conceal | Hides Scout Cavalry from attack when city is invaded | |
| Improve Spikes | Increases the maximum spine count | |
| Production | ||
| Building | Research | Description |
| Stone Pit | Quarrying | Increases the production rate of Stone. |
| Hide Stone | Hides your Stone from being looted. | |
| Iron Smelter | Drilling | Increases the production rate of Iron. |
| Hide Iron | Hides your Iron from being looted. | |
| Lumbermill | Bow Saw | Increases the production rate of Wood. |
| Hide Wood | Hides your Wood from being looted. | |
| Granary | Heavy Plow | Increases the production rate of Food. |
| Hide Food | Hides your Food from being looted. | |
| Special | ||
| Nation | Unit | Description |
| Prussia | Hussars | Strong armored cavalry unit, renowned for their strength. |
| Elite Hussars | A nearly mythical cavalry troop, aggressive and frightening to enemies. | |
| Ottoman | War Elephants | Special forces, used to break the strong defensive line of the enemy. |
| Elite War Elephants | War Elephants with even higher combat abilities than their ordinary counterpart. | |
| England | Longbowmen | Unique archer units with an extensive range and superb accuracy. |
| Elite Longbowmen | Legendary archers that are frequently assigned to carry out important quests. | |
| France | Musketeers | A unique unit who is a highly trained and disciplined marksmen. |
| Elite Musketeers | France’s clutch marksman unit. Much stronger than their predecessor. | |
| Trade | ||
| Section | Research | Description |
| Transport | Trade Wagons | Increases the Market’s maximum resource transportation amount. |
| Navigation | Increases the Market’s resource transportation speed. | |
| Trade | Coinage | Increases trade value and trade income. |
| Fantasy Sports Video Games | ||
Empire Rising Buildings
Empire Rising Units
Empire Rising NPC Types
Empire Rising General Skills
Empire Rising Items
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