| NPCs | Description |
| Tribal Village | Suitable for players in the Dark Age to attack. Drops Parchments, General cards, etc. May be home to Tribe Warriors or a Tribe Chief. |
| Bandit Camp | Suitable for players in the Feudal Age to attack. Drops Parchments, General cards, etc. May be home to a Bandit Head or Bandit Counsellor. |
| Bandit Hideout | Suitable for players in the Castle Age to attack. Drops Parchments, General cards, etc. May house a Bandit Chief or Bandit Counsellor. |
| Bandit Nest | Suitable for players in the Castle Age to attack. Drops Parchments, General cards, etc. May be home to a Bandit Chief or Bandit Counsellor. |
| Thieves Den | Suitable for players to attack with strong forces. Can drop item combining materials. May be home to a Savage Head. |
| Haunted Mine | Suitable for players to attack with strong forces. Can drop item combining materials. May be the haunt of a Ghost Lord. |
| Beast Lair | Suitable for players to attack with strong forces. Can drop item combining materials. May be the den of a Wolf King. |
| Rebel Camp | Suitable for players to attack with strong forces. Can drop item combining materials and may harbor a Barbarian Foreman. |
| Vampire Castle | Suitable for players in the Castle Age to attack. Drops Parchments, General cards, etc. May belong to Mysterious Baron and Mysterious Dame. |
Empire Rising Units
Empire Rising Buildings
Empire Rising Technologies
Empire Rising General Skills
Empire Rising Items
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